hendyragaz on DeviantArthttps://www.deviantart.com/hendyragaz/art/Wokeh-424857778hendyragaz

Deviation Actions

Wokeh

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Description

My First Design Project on Solidworks
"Arios Gundam" :D
Image size
1920x1080px 755.63 KB
© 2014 - 2024 hendyragaz
Comments2
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masarebelth's avatar
It's pretty! I notice if you use some boolean operations to some parts with geometrical relations between them... ex, the wrist part and the forearm base.  That's really helpful in mechanical stuffs.  and I noticed The body proportions are really beautiful. We usually make really tall shin parts and relatively small torso to amplify the sense of mechanical giant, that's great of you. & If you agree with me, extrude tool can really make a lot of jobs. & try to use draft angle often is really a good idea. ex, the toe part, also the shoulder scissors, maybe a 3~5 degrees of draft could make things sharper.  and  to the head part... I dont know if you had some experience of polygon modelling, they just make a half sphere and transform it, then grab some boundaries and extrude extrude extrude... but here we better draw curves first and make loft or boundary surfaces to do them. sweep tool of solidworks is just useless, skip it.